I’m a multidisciplinary graphic designer native to California specializing in video editing, writing, motion graphics, illustration, and prop-making. Today I primarily work in video game marketing art, evolving my visual storytelling skills in line with evolving tools of the industry.
• Lead artist for marketing and social media for Martian Rex’s title “Stone Story RPG.”
• Directly collaborating with lead developer/designer to fit the game’s aesthetic.
• Responsible for efficiently producing art informing players of new game content.
• Work includes, but not limited to, animation, storyboarding, and artwork.
• Developed a working relationship with multiple clientele as a young working artist.
• Creative and critical thinking for choosing work and creating pieces at a
satisfactory time for commissions.
• Producing my own companies and networking a variety of social media platforms
displaying my multiple disciplined skills.
• Responsible for social media and marketing assets for CCA’s FYP program.
• Developed animations and key visuals for FYP events.
An indie company started by my older brother and I. I'm the lead designer on all our projects, as it's always between us (He writes and programs everything, I do all the visuals and have a light contribution towards writing and programming). This is more of an on-and-off "job" and should be taken mostly as a hobbyist occupation.
• Contracted to create visuals for Unbound Creations’s title “Headliner: Novi News.”
• Worked for social media and marketing.
• Developed animated trailers and posters under the PR team’s supervision.